What is it about?
A matrix maps to . Its columns are the images of and , so the grid becomes a grid of parallelograms. Applying first and then gives the product ; in general .
is the signed area of the image of the unit square: areas are multiplied by , a negative sign reverses orientation, and squashes the plane onto a line (not invertible). Otherwise .
Eigenvectors satisfy ; the eigenvalues solve . Rotations by have non-real eigenvalues. For an iteration the eigenvalue of largest absolute value decides the long-term behaviour; for a transition matrix the fixed vector with sum 1 is the stationary distribution.
Try it
- General: drag the tips of and ; press “Play the transformation”.
- Rotation, reflection in y = x, shear, projection.
- AB ≠ BA, eigenvectors, inverse.
- Everyday: kaleidoscope, shadow, population, customers switching.
Tasks
Task 1: Matrix from images
, . Find , the area factor and the eigenvalues. Load task
Show solution
, ; gives eigenvalues and with eigenvectors and . Show
Task 2: Order matters
Compute and for , . Load task
Show solution
(columns swapped), (rows swapped). Show
Task 3: Inverse
Find the inverse of . Load task
Show solution
, so . Show
Task 4: Stationary distribution
Find the stationary distribution of . Load task
Show solution
gives ; with : , . Show
Ideas for the classroom
- Let students build rotations, reflections and shears by dragging, then write down the matrices and compare with the standard forms.
- Switch “Show values” off: compute determinant, product, inverse or eigenvalues first, then check in the picture.
- Common stumbling blocks: swapping rows and columns; thinking acts first in ; ignoring the sign of the determinant; believing eigenvectors stay unchanged (they may be stretched or flipped).