
From secant to tangent
Let a point Q move towards P: the secant becomes the tangent, and the average slope becomes the derivative.
Derivatives and integrals made visual: from secant to tangent, from rectangle sums to area and from a graph to its antiderivative.

Let a point Q move towards P: the secant becomes the tangent, and the average slope becomes the derivative.

A tangent slides along the graph and draws its slope as a new graph: the derivative function.

Approximate a zero with tangent lines. Each step gets you closer, but sometimes it goes wrong.

Analyse a graph step by step: zeros, maximum and minimum points, inflection points and where it rises or falls.

Which box holds the most, which can uses the least metal? Five everyday problems show how to find the best solution with the derivative.

One parameter, infinitely many graphs. Where do the maxima go as k grows? Along a curve of their own, the locus.

The height of one graph becomes the slope of another. If you understand bank balances, the antiderivative comes quicker than you think.

Fill the area under a graph with rectangles. The more rectangles, the more precisely you get the value of the integral.

The area under a graph grows as you move along. Its rate of change is exactly the function itself: this is the fundamental theorem.

From the speed of a car you get the distance travelled: the area under the curve shows the total change.

The area under a graph rotates about the x-axis and becomes a solid. Its volume is calculated with thin discs.

Term by term a polynomial hugs a function such as sin x ever more closely. That is pretty much how a calculator does it.

Square, sawtooth and other waves are built from many sine waves. You can also listen to them.